Ragnarok Online (RO) is an MMORPG created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-jin; it is the first one I have tried. Much of the game's mythos is based on Norse mythology, but its style has been influenced by Asian cultures. It is highly recommended for people who have not played RPGs before, since that RO is extremely simple and has a user-friendly interface. One simply starts out as a novice, chooses a profession and builds his or her character's statistics and skills around that profession. Along the way, the one can explore the RO world.
Ragnarok Online is divided into a series of maps, each of which has its own terrain and native monsters, though many monsters are native to multiple regions. Transportation between maps requires loading the new map and monsters cannot travel from one map to another.
There are three major nations in Ragnarok Online, the first of which and where all players start is Rune Midgard. The Schwaltzvalt Republic is an industrialized neighbor to the North, and Arunafeltz is a religious nation modeled after a combination of Israel and Turkey. Each of these nations have a town at the center. The towns are where players go to buy and sell stuff, get job changes, start quests, etc.
A series of other, minor nations also exist, generally modeled after an ancient society in the real world, examples such as Amatsu, which is modeled after ancient Japan,and Louyang, which is modeled after ancient China. Areas from Norse mythology are also included, such as Niflheim, the land of the dead, and Valhalla, where players can become Transcendent Classes.
Much like most RPGs, RO allows one to choose their profession as either a swordsman, mage, thief, archer, merchant or acolyte. I have only ever played as a wizard, and hence, I am most familiar with the technique to building a good wizard.
As with all other MMORPGs, there are sites and guides for those who are interesting in improving their game experience. There is no right or wrong way to play the game, but people who are somewhat of an authority on certain matters have kindly shared their experiences with online guides.
Before becoming a wizard, one must be a mage first. Mages utilize powerful spells, rather than melee attacks to defeat thier enemies, and thus, have a large set of skills that maximize thier magical capacity. Playing as a mage requires a set of tactics exlusive to mages. Firstly: to set up a mage, maximize intellect (boosting SP) and dexterity (which reduces cast time for spells). Then go to Geffen to change jobs. The test itself is quite simple: you simply must obtain ingredients to make a simple potion. Once you become a mage, work on levelling up to obtain the necessary skill points and experience to obtain skill points, which will go towards earning your spells. Start out with napalm beat, and level it until Soul Strike becomes an option. Head to the Payon Dungeons to level up easily on the undead monsters there. The experience earned towards your job level can then be used to obtain the remaining spells, which will be required to unlock the more powerful wizarding spells later.
Unlike a majority other classes, which use melee attacks as thier means of defeating monsters, mages (and wizards) use skills to attack monsters. The following list of skills are important for building a good wizard
SP Recovery- Recover SP every 10 seconds while character stands still. The amount of recovered is the sum of an SP amount equal to the skill`s level multiplied by 3, and an SP amount determined by the character`s Max SP. This is useful for solo players, especially where you take on large groups of monsters and drain SP quickly.
Fire Bolt- Summon bolts of fire from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Fire Bolt. In general, the bolts are good damage dealers for beginners. This is (obviously) a fire element spell (and therefore, useless against fire elementals.)
Cold Bolt-Summon bolts of ice from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Cold Bolt. You will require this spell to get Frost Diver, a useful spell which also will unlock useful water element spells as a wizard.
Frost Diver- This spell requires a level 5 cold bolt to be acquired. Attack a target with an ice spell that has the chance of freezing it. The target`s Magic Defense affects the chance of being frozen, as well as the duration of the Frozen status. Frost Diver will not work on Boss and Undead monsters. This skill has a 0.8 sec Cast Time, as well as a Cast Delay. This is a good spell to get for starting mages, as it will enable you to obtain the most powerful spell later as a wizard.
Lightning Bolt- Summon bolts of lightning from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Lightning Bolt. A wind element bolt, it is useful for later when it is required for the more powerful wizard spells.
Thunderstorm- This spell requires a level 4 lightning bolt to be acquired. Summon a Thunderstorm to inflict splash damage in a 5*5 area around the targeted spot. Each strike of the Thunderstorm inflicts an amount of damage equal to 80% of the caster`s Magic Attack strength. This skill`s level affects the number of strikes inflicted by the Thunderstorm. Once again, useful AoE spell.
Napalm Beat- A Ghost property attack that causes damage to enemies within a 9 cell area around the target. There is a 1 second Cast Delay each time after Napalm Beat is cast. It's not very effective, but having it enables you to get Soul Strike, the Mage spell with the fastest cast time.
Soul Strike- Requiring a level 4 Napalm beat, Soul strike summons holy ghosts to inflict Ghost property attacks on a target. At level 10, these ghosts will inflict 5 consecutive strikes. This skill has a 0.5 second Cast Delay.This is the fastest spell a mage (and wizard can have, and it is extremely useful in most situations.
Sight- Summon a fire ball that will spin around and detect hidden enemies within a 7*7 cell area around the caster. Each cast consumes 10 SP. This will be required later to obtain the AoE Meteor Storm (which requires Sight trasher)
Wizards are the next class after becoming a mage. You will gain new spells that are considerably more powerful than your old ones, and a new array of Area of Effect (AoE) Spells. However, before you can enjoy these awesome new powers, you must first get to a Job level of 40 and apply to take a test. The test is rather difficult, and is element focused. An alternative to taking the test is to obtain gemstones and giving them to an NPC as a quest. Once you are a wizard, your main purpose will be to stay in the presence of crusaders, knights, assassins and hunters, and assist them. Let these classes rush in and attract the attention of mobs and/or bosses, and stay in the wings, dealing out damage with your AoE spells. This method will allow you to level up quickly. As a soloing wizard, you may wish to develop spells that cast faster, as well as obtain equipment that allow you to increase dexterity.
In addition to carrying over and improving mage spells, wizards also learn to use the more powerful AoE spells, which are indespensible when it comes to taking out mobs and crowd control in PvP.
Jupiter Thunder- Requiring a level 1 napalm beat and a level 1 lightning bolt, Jupiter Thunder shoots a lightning ball that will inflict multiple hits at a target. The distance, counted in cells, that the target is forced backward after being hit by Jupitel Thunder is equal to the number of hits received from the lightning ball. On water element enemies, it can do damage exceeding 12000 HP.
Lord of Vermillion- Summon explosive bolts of destruction to a targeted area, hitting enemies within the area 10 times per second for 4 seconds. Lord of Vermilion also has a chance of inflicting the Blind status to enemies. There is a 5 second Skill Delay after each cast. Lord of Vermillion requires a level 1 Thunderstorm and a level 5 Jupiter thunder.
Sight trasher- This skill can only be used after Sight has been cast and is active. Sightrasher projects the fireballs summoned from Sight in 8 directions around the caster. These fireballs will inflict Fire damage and push back enemies. This skill has a 0.5 second Cast Time followed by a 2 second Skill Delay. It requires sight and a level 1 lightning bolt.
Meteor Storm- Summon meteors from the sky that will inflict Fire damage to nearby enemies. The meteors will fall on random spots within a 7*7 targeted cell area. Each cast is followed by a 15 second Skill Delay. This fire spell requires sight trasher and thunderstorm (level 1)
Storm Gust- Summon a blizzard upon a targeted area, striking enemies within range a total of 10 times, pushing them in random directions. Enemies that are hit 3 times in 1 Storm Gust may freeze, although this skill cannot freeze Boss and Undead monsters. It requires a level 3 Jupiter thunder and a level 1 frost diver. It is the most effective AoE in the game, able to freeze most enemies (or damage them heavily). Frozen enemies, regardless of element, can then be damaged heavily by Jupiter Thunder or Lord of Vermillion.
Once the player reaches base level 99 and job level 50, they can elect to "rebirth" their character, and relevel as a transcendent class, which has more skills and a larger number of status points to work with, although the experience curve is much higher.
Quest to Transcendence
Talk to the Librarian, pay him exactly 1,285,000z to get started. He will not accept your zeny if you have anything more or less than the required amount on you.
Requirement: You must be at base level 99, job level 50, used all your job skill points, is a 2-1 or 2-2 class, is not a super novice, ninja, gunslinger, soul linker, star gladiator or any other classes that does not have transcendent class.
Now go all the way south until you see a stair leading down. Walk down the stair to enter the maze, there you have to find the Heart of Ymir. It contain the last piece of knowledge you need to open the Book of Ymir.
Once inside the maze, just keep walking and enter portals until you end up in a spiral room with a portal in the center. You must enter the portal in the center of the room. From there, you will enter a room with a machine in the center. The Heart of Ymir is just located under the machine. Go to the south of the machine and look for the NPC Chat bubble ( the "..."), talk to it and you are done. Now you can go back to open the Book of Ymir.
Read the Book of Ymir, it will warp you up to Valhalla. You will see NPCs representing different classes up there, when you are ready to be a Transcendent (or Advanced) Class, you will have to talk to them to change your job. For now, you just have to become a high novice. So just go straight up and meet with Valkyrie.
She will change you into a High Novice, warps you back to the town where you can change to your corresponding first class. (Note: you must have no possessions[with the exception of some items], zeny or a pet).
From there on, you can level up your high novice and talk to your corresponding first job quest NPC to change you into your high first job. You do not have to do the job quest again, the NPC will change since you are a high novice.
When you are ready to hit your transcendent second job, go back to read the Book of Ymir to get up to Valhalla. Talk to the corresponding NPC to your job, he/she will change you into your Transcendent Class second job.
Note: As a high novice, you will get 100 stat points to distribute freely. Your quest skills will reappear when you have the skill requirements.
"The memory of RAGNAROK" Ragnarok Online Original Sound Track is a best-of soundtrack album featuring background music in addition to remixes and vocal arrangements of certain pieces. The game's official theme song, "You & I," is also included. It was developed by SoundTeMP and released by Gravity in 2006. The album features vocal arrangements of certain pieces, performed by Lee Seung-Yeon, Lee Jeong-Hee and Seo Ji-Hae. Online, it's an extremely rare download (in fact, only two known downloads exist. One is in .vbr format, which requires a dedicated codec or VLC to play, and the one I supply below is .mp3.
The soundtrack is very beautiful and captures some of the best songs in the game. It evokes a fond memories of the older days when things were far simpler...some of these memories are shared below.